﻿<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{452BDDC2-D77B-45C3-991E-7D93DE3638B0}</ProjectGuid>
    <RootNamespace>SNP_DirectIP</RootNamespace>
    <Keyword>Win32Proj</Keyword>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <PlatformToolset>v141</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v141</PlatformToolset>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SNP_DIRECTIP_EXPORTS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <AdditionalIncludeDirectories>../Util/Source;../Storm;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <StringPooling>true</StringPooling>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
    </ClCompile>
    <Link>
      <AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <ModuleDefinitionFile>SNP/SNPModule.def</ModuleDefinitionFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
    <PostBuildEvent>
      <Command>copy /Y /B "$(OutDir)$(TargetName)$(TargetExt)" + "SNP\caps.mpq" "$(OutDir)$(TargetName).snp"</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SNP_DIRECTIP_EXPORTS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <AdditionalIncludeDirectories>../Util/Source;../Storm;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <StringPooling>true</StringPooling>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
    </ClCompile>
    <Link>
      <AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <ModuleDefinitionFile>SNP/SNPModule.def</ModuleDefinitionFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
    <PostBuildEvent>
      <Command>copy /Y /B "$(OutDir)$(TargetName)$(TargetExt)" + "SNP\caps.mpq" "$(SolutionDir)..\Release_Binary\Starcraft\$(TargetName).snp"</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="SNP\CriticalSection.cpp" />
    <ClCompile Include="SNP\DLLMain.cpp" />
    <ClCompile Include="SNP\SNPModule.cpp" />
    <ClCompile Include="SNP\DirectIP.cpp" />
    <ClCompile Include="SNP\SettingsDialog.cpp" />
    <ClCompile Include="SNP\UDPSocket.cpp" />
    <ClCompile Include="SNP\LocalPC.cpp" />
    <ClCompile Include="SNP\Output.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="SNP\CriticalSection.h" />
    <ClInclude Include="SNP\SNPModule.h" />
    <ClInclude Include="SNP\SNPNetwork.h" />
    <ClInclude Include="SNP\DirectIP.h" />
    <ClInclude Include="SNP\resource.h" />
    <ClInclude Include="SNP\SettingsDialog.h" />
    <ClInclude Include="SNP\UDPSocket.h" />
    <ClInclude Include="SNP\LocalPC.h" />
    <ClInclude Include="SNP\Output.h" />
  </ItemGroup>
  <ItemGroup>
    <None Include="SNP\SNPModule.def" />
  </ItemGroup>
  <ItemGroup>
    <ResourceCompile Include="SNP\UI.rc" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\Storm\Storm.vcxproj">
      <Project>{08c0c784-f586-4caa-8951-8adf1586c0e9}</Project>
      <Private>true</Private>
      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
      <CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
      <LinkLibraryDependencies>true</LinkLibraryDependencies>
      <UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
    </ProjectReference>
    <ProjectReference Include="..\Util\Util.vcxproj">
      <Project>{c252ca4e-ffa0-404c-b5b4-614cf330c084}</Project>
      <Private>true</Private>
      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
      <CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
      <LinkLibraryDependencies>true</LinkLibraryDependencies>
      <UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
    </ProjectReference>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>